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Creation of iGiselle - Classical Ballet Meets Contemporary Video GamesPaperback

Creation of iGiselle - Classical Ballet Meets Contemporary Video GamesPaperback The unusual marriage of Romantic ballet and artificial intelligence is an intriguing idea that led a team of…

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University of Alberta Press

Specifikacia Creation of iGiselle - Classical Ballet Meets Contemporary Video GamesPaperback


Creation of iGiselle - Classical Ballet Meets Contemporary Video GamesPaperback

The unusual marriage of Romantic ballet and artificial intelligence is an intriguing idea that led a team of interdisciplinary researchers to design iGiselle, a video game prototype. Dancers, gamers, and computer specialists will all find something original that will stimulate their respective interests.Contributors: Vadim Bulitko, Wayne DeFehr, Christina Gier, Pirkko Markula, Mark Morris, Sergio Poo Hernandez, Emilie St. Scholars in the fields of literature, physical education, music, design, and computer science collaborated to revise the tragic narrative of the nineteenth-century ballet Giselle, allowing players to empower the heroine for possible "feminine endings." The eight interrelated chapters chronicle the origin, development, and fruition of the project.

Hilaire, Nora Foster Stovel, Laura

Creation of iGiselle - Classical Ballet Meets Contemporary Video GamesPaperback patrí medzi produkty, ktoré ponúkajú vyvážený pomer kvality a ceny. V hornej časti stránky nájdeš hlavný prehľad, nižšie podrobné vlastnosti a technické parametre.

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