Against Flow: Video Games and the Flowing Subject Soderman Braxton
Against Flow: Video Games and the Flowing Subject Soderman Braxton A critical discussion of the experience and theory of flow (as conceptualized by Mihaly Csikszentmihalyi) in video games.Flow--as…
Specifikacia Against Flow: Video Games and the Flowing Subject Soderman Braxton
Against Flow: Video Games and the Flowing Subject Soderman Braxton
A critical discussion of the experience and theory of flow (as conceptualized by Mihaly Csikszentmihalyi) in video games.Flow--as conceptualized by the psychologist Mihaly Csikszentmihalyi--describes an experience of "being in the zone," of intense absorption in an activity. In Against Flow, Braxton Soderman takes a step back and offers a critical assessment of flow's historical, theoretical, political, and ideological contexts in relation to video games. It is a central concept in the study of video games, although often applied somewhat uncritically.
With close readings of games that implement and represent flow, Soderman not only evaluates the concept of flow in terms of video games but also presents a general critique of flow and its sibling,